Majin and the Forsaken Kingdom. Majin and the Forsaken Kingdom. T (Teen); Animated Blood; Violence. Rating: 4 out of 5 stars from 3523 reviews 3,523.
The Majin looks pretty intimidating in the wrong light. He's humungous, with arms like tree trunks and a frame that would put the Hulk to shame. Grass grows on his forearms and back, and two colossal horns sprout from his boulder-like head. One look at his face negates any sense of danger, however; his tiny glowing eyes emit only kindness, and the teeth living in the huge chasm of his mouth are round. Everybody knows nasty monsters have sharp teeth.
No, the Majin is one of the good guys - a legendary guardian who wouldn't harm a fly. Unless, that is, you ordered him to.Majin and the Forsaken Kingdom is a game that revolves around partnership. You could compare it to Enslaved, if you liked, or - more appropriately - Ico. The game is developed by Game Republic, a Japanese studio formed from several members of the original Ico and Shadow of the Colossus teams, so the comparison is just.
While it seems to have flown under the radar of the entire industry, forty-five minutes with the game was enough to make me take notice. There's an atmosphere and charm to it that struck a chord with me almost immediately. It's cute, funny, intriguing and thoroughly enjoyable.The story is traditional: an evil sweeps across the land, swallowing civilisations and plunging the world into darkness. The survivors band together, fleeing to the bordering desert to start the world anew.
One day, the strongest of these survivors leaves on a mission to reclaim the land but is thwarted in their efforts by warriors born from the darkness. These creatures drip with viscous black ooze, the kind of monsters children might imagine lurking in the dark corners of their bedroom at night. One hundred years down the line, a lone thief manages to slip past the warriors unnoticed, and heads into the heart of the Forsaken Kingdom. This is where the adventure begins.Our thief is an attractive blend of Jak (Daxter's pal) and a Gelfling (of The Dark Crystal fame). His competency as a hero is brought into question almost immediately, however. In a scrap against several shadow warriors, he manages to lose his sword and is thrown into the depths of a rather uninviting hole. Lying at the bottom of some dark and mystical ruins, the young thief is spurred back into action by the distant sound of snoring.
Hoping that it will lead him to the legendary guardian that is said to sleep within its depths, he pushes forward. The music sets the mood fantastically; sitars and violins giving the place a whimsical feel. The snoring gets louder and louder, until the beast creating the awful din is revealed.The Majin also looks as if he was born from the mind of Jim Henson; not for a second does the thief think the creature could do him any harm. After releasing the beast from his shackles, the unlikely duo decides to escape the desolate ruins they've found themselves in and return to the outside world. No longer a hostage of the darkness, the Majin declares our Gelfling-esque hero his new master and the seeds of a strange and compelling relationship begin to germinate.The Majin carries out his new master's commands with child-like glee, smashing enemies to a shadowy pulp as if it were a playground game.
He laughs and jeers, shouting his trademark 'yay!' Every time he sends another one to the grave. He's obedient to a fault, and won't do anything without being asked. This, as you might imagine, gives rise to all manner of puzzles and combat strategies - you're the brains and he's the brawn. Often your path will be blocked by huge stone doors, which the Majin must be ordered to open in order to progress. Shadow warriors will hamper your advances at every turn, but with the Majin at your side there's little to worry about.
Contents.Plot The story is set in a once prosperous and fruitful kingdom, which is overtaken by a mysterious 'Darkness' and thrown into disarray. While many citizens attempted to explore and find out what's going on, they were never to be seen again, and the decay continued. To cleanse this forsaken kingdom of the darkness, a young thief sets out to find and free the mythical Majin - an incredibly powerful mystical beast, to reclaim its power and restore the land to its former glory.Gameplay The game is an action/platformer, with puzzle elements thrown in at different intervals. Players control the thief, Tepeu, while the Majin, Teotl, is A.I. Though the player takes no direct control over Teotl, they can give him commands, which are often used for solving puzzles or during combat.As the game progresses, Teotl will gain powers, such as the ability to produce electricity. These elements will be used both in combat and puzzle solving.The game is intended to emphasize the differences in Tepeu and Teotl. For example, at certain points, the characters will be separated and Tepeu must dispatch enemies using stealth, as he does not have the strength Teotl does.Development The game was first announced during Namco Bandai's press briefing in 2009 trade show.
Takahiro Sasanoi, director for, also served as the director for this game. The original title was Majin: The Fallen Realm however, this was later changed during development. Although the game shares many conceptual similarities with 's, Namco Bandai states that Majin and the Forsaken Kingdom 'was in development long before The Last Guardian was announced.'
In March 2010, Namco Bandai confirmed the game for a western release. Reception ReceptionReview scoresPublicationScoreN/A9.5/107/10N/A7/107/108/108/10N/ACC7/107/10N/A7.1/10GameZoneN/A7/107/107/10N/AN/A7.5/107/10N/AB−N/AN/A9/10Aggregate score72/10074/100The game received 'mixed or average' reviews on both platforms according to video game.gave the X360 version a score of 9 out of 10 and called it 'one of the most memorable, enjoyable games I've played this year.' However, 411Mania gave the same version 6.9 out of 10 and stated that it's 'worth a weekend rental, or possibly a pick-up if you’re in need of an action-adventure game with some backtracking.'
Gave the PS3 version a B− and said that while the game 'isn't overtly a kids' game, the translations and voice acting are almost comically silly.' .
Clements, Ryan (April 14, 2010). Retrieved October 25, 2015. ^ Wales, Matt (August 19, 2009). Retrieved October 25, 2015. Archived from on November 15, 2014.
Retrieved October 25, 2015. Donlan, Christian (May 24, 2010). Retrieved June 5, 2010. Sterling, Jim (November 22, 2010). Retrieved November 4, 2015. Edge staff (December 25, 2010).
'Majin and the Forsaken Kingdom Review (PS3)'. (222): 91. ^ Parkin, Simon (November 23, 2010).
Retrieved November 4, 2015. ^ Reeves, Ben (December 2010).
Retrieved October 25, 2015. Noble, McKinley (November 23, 2010). Archived from on November 27, 2010. Retrieved November 4, 2015. ^ danielrbischoff (November 23, 2010). Retrieved November 4, 2015. ^ VanOrd, Kevin (November 22, 2010).
Retrieved October 25, 2015. December 7, 2010. Retrieved November 4, 2015.
Rowe, Brian (November 21, 2010). Retrieved November 4, 2015. ^ Steimer, Kristine (November 22, 2010). Retrieved October 25, 2015. Krpata, Mitch (December 7, 2010). Retrieved November 4, 2015. Lewis, Cameron (November 24, 2010).
Archived from on November 27, 2010. Retrieved November 4, 2015. 'Review: Majin and the Forsaken Kingdom'.
December 25, 2010. ^ Fisher, Russ (November 29, 2010). From the original on January 4, 2011. Retrieved October 25, 2015. ^ Raze, Ashton (December 2, 2010). Retrieved October 25, 2015.
^. Retrieved October 25, 2015. ^. Retrieved October 25, 2015. Larck, Adam (December 12, 2010). Retrieved October 25, 2015.External links. at.